RENDER_STATE - This is a structure defined in game.h that details everything that needs to be rendered. Only parts of this structure are needed by InitApp() CDXUTDialog - This class is defined in ...
This is part 3 of the article "Adding AngelScript to an Existing Game". In this series, I've been adding AngelScript to the XACTGame sample that can be found in the DirectX SDK. I hope to explain many ...