A recently registered patent by Take-Two Interactive is hinting at GTA 6 having an incredibly realistic animation system for characters and objects. Take-Two Interactive has patented a new locomotion ...
Computer animation has come a long way since the first Toy Story movie. Last week, Pixar offered a rare behind-the-scenes look at the sophisticated system used on Brave and Monsters University. As ...
The graphical fidelity of games these days is truly astounding, but one thing their creators struggle to portray is the variety and fluidity of human motion. An animation system powered by a neural ...
So you’ve built your Gothic castle-it’s time for your hero to dash into play and defend the battlements. Your gaming engine supports skeletons, an animation system called Inverse Kinematics (IK), and ...
At last week’s GPU Technology Conference in San Jose, Pixar’s keynote address included a rare demo of the studio’s proprietary animation program, called Presto. Pixar developed the system for the 2012 ...
When we talk about artificial intelligence in games, we usually picture smarter or more realistic enemies that don’t come off as mindless automatons. New research, though, is showing how an AI powered ...
Electronic Arts has filed a patent for a new approach to facial modeling and animation that’s intended to heighten realism. Crafting lifelike human models capable of authentically emoting has been a ...
Tired of the slow pace of animation production? A new tool is on hand — literally — to help speed things up. Mr. Puppet Animation System is the brainchild of Thinko, a young New York studio with a ...
Algorithmically generated content can sometimes turn out to be hilariously nonsensical or remarkably dumb. But researchers at the University of Washington (one of whom sold her startup to Facebook) ...
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