Woodrunner Games' Max Petroff reveals how Croak is reviving squash, stretch and split-second precision.
The pipeline for traditional, hand-drawn animation remains a methodical process, which is why it’s taken six years for Studio Ponoc’s second animated feature, The Imaginary, debuting tomorrow, July 5, ...
When animator Stefan Gruber was eight, they saw a dog run across a wall, not in real life, but in Jules Engel’s hand-drawn short “Accident,” projected during a Pioneer Square art walk. That was the ...