Any recommendations. I want to learn the mathematics, theory, and programming behind 3D graphics API's. I decided to purchase a book like this now due to the release of the PS2 Linux Kit, which allows ...
(CS 208 or CS 214-0) or (MS CS or PhDs CS or PhD CS+LS or PhD TSB) or Instructor permission. Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra ...