OpenGL is a well-known standard for generating 3-D as well as 2-D graphics that is extremely powerful and has many capabilities. OpenGL is defined and released by the OpenGL Architecture Review Board ...
Anyone working with OpenGL knows that its API is *ekhm* not perfect. Its imperfection is especially visible to C++ programmers that (as I do) love typesafety that can't often be assured with C ...
Aid in learning how to develop 3D games that compile on Windows and Linux, with C++, OpenGL and GLSL, with suggested reading and one single integrated and simple example code-base. The source code ...