Game Rant on MSN
From SimCity to Cities: Skylines—how environmental systems evolved in simulation games
Over 35 years, city-building games have evolved to teach players environmental literacy and better reflect our relationship ...
On November 12th, a new expansion pack to SimCity will be introduced called “Cities of Tomorrow.” Users will be able to build cities in the future, about 50 years from now, that coexist side by side ...
Don Hopkins ported SimCity to Unix in 1991. Today, he is putting the finishing touches on a GPL version of this classic computer game for the One Laptop Per Child project’s XO laptop. In 1991, DUX ...
In an unsurprising but wholly satisfying twist, it turns out that EA and Maxis were lying about SimCity's always-online server requirements. According to a developer who worked on SimCity and has very ...
First, let me say I'm a big fan of history/nostalgia pieces like this, but I would have liked to see at least a reference to A-Train... [url=http://arstechnica.com ...
SimCity is a city-building and urban planning simulation video game developed by Maxis, a subsidiary of Electronic Arts. Released for Microsoft Windows in early March 2013, it’s the first major ...
Games giant Electronic Arts is hoping its new SimCity title will help to combat global warming after it announced it has collaborated with BP to include climate change features. SimCity Societies ...
[url=http://arstechnica.com/civis/viewtopic.php?p=29919527#p29919527:hrutq7g4 said: Cervus[/url]":hrutq7g4]I'd like a city building game that also has tech ...
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