Unity Software (U) is set to post Q1 earnings on Thursday, May 7th, before the market opens. The consensus EPS estimate is $0.24 (flat Y/Y), and the consensus revenue estimate is $505.01M (+16.1% Y/Y) ...
Unity developers will be able to bring their games to Fortnite and Unity’s enhanced commerce platform will come to Unreal Engine Also announced today at Unite, Unity’s Annual Developer Conference, ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform of tools for creators to build and grow real-time games, apps, and experiences across multiple platforms, released the ...
High-attention mobile gaming environments unlock AI-resilient reach beyond the browserNEW YORK, May 06, 2026 (GLOBE NEWSWIRE) -- Nexxen, the advertising technology platform powered by unique data and ...
Unity AI just entered beta, and the tool promises to build entire game environments, vehicles, and scripts through nothing ...
Unity has finally backtracked some of the policies related it the Unity Runtime Fee announced last week following a wave of backlash from game developers. While the Runtime Fee isn’t completely going ...
Unity Software Inc. is set to list on the New York Stock Exchange this month, following its S-1 filing two weeks ago. The 16-year-old tech company is universally known within the gaming industry and ...
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Roblox and Unity expand AI tools for game creators
Roblox and Unity have both unveiled expanded AI capabilities aimed at streamlining game creation and empowering developers. Roblox Studio now integrates multiple AI assistants for coding, asset ...
In just three days, the ubiquitous game engine Unity has completely torpedoed its reputation in the games industry, facing colossal backlash for its new "runtime fee." Featured Video Announced on ...
A major security vulnerability affecting Unity engine versions dating back to 2017 has triggered emergency patches across the gaming industry on October 3, with both indie and AAA developers rushing ...
The ability for advertisers to target ads to gamers while they’re playing games is one thing. But reaching those players across CTV, mobile and the web, in addition to when they’re actually in a ...
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