In the last 36 hours, it's been a whirlwind about Intel supporting multi-GPU for its upcoming Arc GPUs and their oneAPI software. Our own Rob Squires wrote: "software support for an Intel multi-GPU ...
UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...
It’s been a couple of weeks since Intel launched its long-awaited top-end Arc GPUs, the A770 and A750, both of which we put through our gauntlet of tests, including rendering, encoding, photogrammetry ...
Intel seems to be bringing back something that Nvidia and AMD had long given up on: the ability, and the incentive, to use dual graphics cards in a single system. Multi-GPUs were once a big deal, but ...
One thing that we apparently missed in AMD’s recently released drivers is the fact that this release enabled multi-GPU frame pacing support in DirectX 12 on all GCN-enabled GPUs and AMD APUs based on ...
Nvidia won't be writing implicit SLI profiles for new games after January 1, 2021. Multi-GPU support on the PC is effectively dead. Share on Facebook (opens in a new window) Share on X (opens in a new ...
This test used DaVinci Resolve Studio 20.0.1 and PugetBench for DaVinci Resolve version 1.2.0, a benchmarking tool from Puget Systems. PugetBench for DaVinci Resolve evaluates performance across a ...
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