OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
Project is provided under Mit license which you can find in inner main folder ("SerializedReferenceUI") Known limitations. Custom property drawer has no effect. Becouse property is drawn from custom ...
Really great repo! I've learnt UE4 GAS for some time, after searching online for a similar solution in Unity, now I'm already using it to make my toy game. And it's definitely helping hah. So sad ...
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